This paper is published in Volume-3, Issue-6, 2017
Area
Image Processing
Author
Trupti Lokhande
Org/Univ
Dr. D.Y. Patil College of Engineering, Pune, Maharashtra, India
Pub. Date
10 November, 2017
Paper ID
V3I6-1205
Publisher
Keywords
Virtual Reality, Sparse Reconstruction, Camera Calibration, Pre-Calibrated, Online Calibrated

Citationsacebook

IEEE
Trupti Lokhande. Algorithmic Study for 3D Reconstruction of Objects, International Journal of Advance Research, Ideas and Innovations in Technology, www.IJARIIT.com.

APA
Trupti Lokhande (2017). Algorithmic Study for 3D Reconstruction of Objects. International Journal of Advance Research, Ideas and Innovations in Technology, 3(6) www.IJARIIT.com.

MLA
Trupti Lokhande. "Algorithmic Study for 3D Reconstruction of Objects." International Journal of Advance Research, Ideas and Innovations in Technology 3.6 (2017). www.IJARIIT.com.

Abstract

3D reconstruction is the process of capturing the shape and appearance of real objects. The task of recovering three-dimensional (3-D) geometry from two-dimensional views of a scene is called 3-D reconstruction. The third dimension plays an important role in the analysis of dynamic or static environments. 3D model of a scene has applications in various computer vision fields, including robotics, virtual reality, and entertainment. There is a large body of 3-D reconstruction algorithms available. Some algorithms only produce a sparse 3-D reconstruction while others are able to output a dense reconstruction. The selection of the appropriate 3-D reconstruction algorithm relies heavily on the intended application as well as the available resources. We divided the algorithm into two large categories depending on whether a prior calibration of the camera is required i.e. pre-calibrated and online calibrated algorithms.